The B!G Idea is a free creative thinking programme being delivered to Irish students aged 15 to 19, supported by partners and mentors. Creativity is a vital future skill, and this programme inspires youth to become empathetic innovators, leaders and trailblazers to positively impact society. Learning problem-solving, critical thinking, resilience and empathy, they create solutions to tackle issues such as climate change, displaced people, hidden poverty, diversity & inclusion, and mental health.
National
Ireland
22 counties of Ireland - Including both the Republic and Northern Ireland.
It addresses urban-rural linkages
It refers to a physical transformation of the built environment (hard investment)
No
Yes
NAME OF PRIZE???
Yes
As a representative of an organisation
Name of the organisation(s): The Big Idea Type of organisation: Non-profit organisation First name of representative: Kim Last name of representative: MacKenzie-Doyle Gender: Female Nationality: Ireland Function: CEO and Founder Address (country of permanent residence for individuals or address of the organisation)<br/>Street and number: Rathvinden Town: Leighlinbridge, Carlow Postal code: R93EK16 Country: Ireland Direct Tel:+353 87 797 7024 E-mail:kim@thebigidea.ie Website:https://thebigidea.ie/
The B!G Idea is a new and free creative thinking programme being delivered to Irish students aged 15 to 19, supported by global partners and mentors.
The programme inspires young people to become empathetic changemakers, innovators, leaders and trailblazers that can positively impact their communities and wider society.
Creativity is a vital future skill, identified by the World Economic Forum. By learning problem-solving, critical thinking, resilience and empathy, students co-create solutions to tackle issues such as climate change, displaced people, hidden poverty, diversity and inclusion, and mental health.
The 12-week programme bridges the gap between education and the design industry, teaching future innovators to apply empathetic design to our living spaces and experiences.
They are tasked with applying their new skills to develop real solutions in the form of a digital experience, product, space or place, a service or a tech solution - on a local or global level. Students have designed socially-conscious places and spaces projects, from inclusive venues for teens to sustainable housing to tackle homelessness.
They are learning to prioritise the places and people that need solutions the most with beautiful, sustainable, and inclusive projects - in line with the Green Deal and the New European Bauhaus initiative.
The programme is run by a social enterprise and is funded by corporate and government partners, with hundreds of mentors giving real-world advice and feedback to students remotely through a purpose-built app.
The Big Idea's reach has gone from 500 students in 2021, to 2,000 in 2022 and around 4,000 registered this year. So far, around 900 mentors from a range of industries around Ireland, Europe and the wider global community have volunteered to support the programme.
We are on mission to democratise creativity because one big idea can change our world!
Spaces and places
Empathetic design
Creative thinking
Future skills
Active citizenship
This year, 4,000 Big Idea students across Ireland will learn how to think creatively and apply empathetic design to develop solutions to five major social issues, with solutions including socially conscious places and spaces projects.
Working with students and their teachers, and hundreds of mentors from a diverse range of sectors, we empower students to co-create solutions to tackle issues such as climate change, displaced people, hidden poverty, diversity and inclusion, and mental health.
This educational programme is a game-changer as it puts the power of creative thinking into the hands of our future innovators.
When we say "creativity", we do not mean art we mean the most in-demand skills that the world needs right now, which are problem-solving, critical thinking, empathy resilience, mental agility, innovation, ideation and the confidence to stand up and tell their peers about their Big Idea.
We are placing creative thinking at the centre of Ireland's second-level education system and are on a mission to democratise creativity.
The programme is reviewed and renewed each year with students, mentors and teachers feeding into the programme's evolution as we get regular feedback from participants, giving all stakeholders ownership of the development of the programme.
As the issues in society change – so will the programme focus.
With development in progress for similar programmes for early years education, third level and corporate training - we are well on our way towards our mission of democratising creativity and creating a society which has fully adopted and embraced empathetic problem solving for more inclusive, sustainable and beautiful communities.
This programme has been created by award-winning designers and benefits from a massive community of supportive mentors and partners from the design community, amongst the diverse range of industries.
The creative thinking focus is powerful in the programme content as the development of empathetic problem-solving plays a crucial part in the learning journey for students.
The positive cultural and experiential impact that their big ideas could have is apparent by the range of solutions/ideas that they develop – from sustainable housing options to tackle the housing crisis, to safe, inclusive spaces for teens.
The programme offers an innovative and refreshing way to approach education as while some students are thrilled with their winning ideas, others have commented that success for them meant that they simply gained their own voice to speak on issues that concerned them and their communities.
Inclusion and accessibility are at the very heart of The Big Idea.
The programme is sponsored, removing the burden of cost from schools, students and parents and making creative thinking accessible to all.
The learning modules are delivered through a variety of mediums, from in-class tasks, group and individual tasks, online and video learning and interaction with their assigned mentors through a purpose built app.
Each year, students are also tasked with developing a Big Idea which addresses issues related to diversity and inclusion. Each year, they provide volumes of projects based on this theme, which allows each student to delve into these important issues and create solutions that could be developed into sustainable solutions.
It also wires their brains to be ever mindful of accessibility and inclusion by teaching them to problem solve by first considering the needs of those who need the solutions most, rather than just exploring their own experiences.
Teachers too are enjoying how accessible and easy to teach the 12 week programme is, thanks to the simple format and network of support given from the sign up stage to judging process.
We have been blown away by the support for The Big Idea and it has cemented our conviction that this programme is what is needed in the Irish educational system.
Teachers across Ireland have signed up more than 7,000 students to this programme in the three years it has been running, while we have another 10,000 learner remain on a waiting list.
Such is the support for this clear, creative thinking pathway from education to industry, that a whopping 700 voluntary mentors from a wide, diverse range of industries – from graduates to mentors – have signed up to actively participate in teaching Ireland’s future innovators.
Media have been incredibly supportive of this programme, each year more and more media outlets offering valuable coverage to tell the story of creative thinking in Europe, while some of the journalists are becoming mentors themselves.
Students are already telling us how the programme has changed them – given them confidence, a voice, a new way of thinking.
We are excited to begin to witness those students taking on creative challenges in the real world and we are there with them to support them and record their success as they reach into industry, and their adult lives, with these new skills.
Locally, we are supported by our Local Enterprise Office and Chamber of Commerce, both of whom have supported our growth and also praised us prestigious awards since our establishment.
Nationally, we are fortunate to have Creative Ireland as our title partner, with award partners including Aerogen, MSD, CJ Fallon, Netwatch and Royal Institute of the Architects of Ireland.
Our grant partners include innovators such as Aviva, ESB, Rethink Ireland and Social Entrepreneurs Ireland, while The Big Idea has been working hard with the Institute of Designers in Ireland and Centre for Excellence in Universal Design and National Disability Authority to integrate universal design into the programme.
We also have a long list of foundation partners from a diverse range of industries, many of whom are programme mentors.
Nationally, our CEO and founder Kim MacKenzie-Doyle has been invited to speak at events such as Responsible Innovation Summit, The Sustainability Summit SX21, The Human Centered Design Network, Interaction Design Conference World International Design Day, {{{MORE EVENTS BOOKED FOR THIS YEAR HERE KIM}}}
Our programme believers include some of Ireland's finest third level institutions such as University College Cork, Griffith College, TU Dublin and MTU, with more still in the process of signing up.
In Europe, as well as having mentors based across the continent, we are delighted to have support from Access Europe too and also to have partnered with Kaospilot in Denmark, which is connecting creative thinking programmes across Europe through EU BANG (Bridging All Next Generations) an Erasmus+ Programme with Politecnico di Milano, Italy; Poljoprivredno šumarska škola Vinkovci, Croatia and High School of Agrinio, Greece.
Design, psychology and education
At The Big Idea we recognise that creative learning can often be hindered by the conventional boundaries and constraints of teaching in silos, whether that is by having one teacher per subject, one class per subject and one student to a desk.
We encourage divergent thinking and co-creation through teamwork, which leaves room for discovery and a more rounded, inclusive learning through an easier flow of information and communication.
This is a crucial step in the process of teaching creative thinking, as is encouraging students to feel free to fail, which allows for greater creativity while developing resilience and confidence in the student.
Students are reporting greater confidence, resilience, creativity and a sense of autonomy to solve problems and well as faith in their own belief systems and courage to act and speak to change society.
They no longer fear failure and so, ideation can occur comfortably and freely as part of the creative thinking process.
Changing our educational system to introduce lateral thinking skills as part of teaching creative thinking is something any member state could undertake.
This programme has already proven a hit and success in Irish schools and its teaching of creative thinking as set out in our programme can be easily replicated through The Big Idea in any country.
It is our plan to introduce adaptations of this programme for early years, third level and corporate education.
Education modules delivered in class over 12 weeks through a variety of mediums, including video, games/activities, challenges and in class group learning, along with mentor input at project pitch stage and a final year project exhibition which celebrates all of the Big Ideas.
According to the World Economic Forum's Future of Jobs Report, critical thinking and problem-solving top the list of skills that employers believe will grow in prominence by 2025. Further skills needed are self-management such as active learning, resilience, stress tolerance and flexibility.
The Big Idea was created to teach these skills to teenagers – our future innovators and leaders.
Each year, the students identify FIVE key areas that they feel need positive solutions.
This year, these issues are climate change, displaced people, hidden poverty, diversity and inclusion, and mental health.
Students are tasked with learning and applying their new creative thinking skills to develop real solutions in the form of a digital experience, product, space or place, a service or a tech solution - on a local or global level.
So far, some winning ideas have been flatpack wind turbines, QR codes with recycling instructions for products, sustainable housing to tackle the housing crisis, inclusive venues for teens with a focus on promoting positive mental health and safer social media spaces for LGBTQ+ youth.
We have already taught 7,000 students how to incorporate creative thinking into their problem solving. They have developed XX number of creative ideas for a wide range of societal issues, including sustainable places and spaces. We have worked with over 700 mentors from across a wide range of industries to support the students and develop the programme, along with introduce the concept of divergent thinking in homes, schools and workplaces.
As part of the learning, students explore the topics and issues around climate change, displaced people, hidden poverty, diversity and inclusion, and mental health to fully understand the problem.
As part of this, schools, teachers and mentors become creativity thinking and sustainability champions with a view to helping students feel empowered to tackle these social challenges, giving them a voice, confidence and helping remove their eco-anxiety.
Members of the public can then feel inspired and learn about the many projects and ideas through an online exhibition and extensive PR activities at the end of the school year.