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  • Initiative category
    Reconnecting with nature
  • Basic information
    The Designer’s Material Compendium
    The Designer’s Material Compendium
    The Designer’s Material Compendium is a website intended for everyone who is interested in natural materials and crafts. It is an educational project aimed at restoring knowledge about traditional materials and crafts practiced in Poland. It is addressed to all enthusiasts of ecological solutions in the low-tech design trend. It is an attempt to build a platform which accumulates the knowledge about natural materials in the context of product design, materials science, ethnology.
    National
    Poland
    Upper Silesia
    It addresses urban-rural linkages
    It refers to other types of transformations (soft investment)
    No
    No
    Yes
    As a representative of an organisation
    • Name of the organisation(s): Academy of Fine Arts and Design in Katowice
      Type of organisation: University or another research institution
      First name of representative: Katarzyna
      Last name of representative: Pełka-Bura
      Gender: Female
      Nationality: Poland
      Function: Assistant
      Address (country of permanent residence for individuals or address of the organisation)<br/>Street and number: ul. Raciborska 37
      Town: Katowice
      Postal code: 40-074
      Country: Poland
      Direct Tel: +48 32 758 77 00
      E-mail: katarzyna.pelka@asp.katowice.pl
      Website: https://asp.katowice.pl/
    Yes
    Social Media
  • Description of the initiative
    Materials and Contexts is a course carried out at the Academy of Fine Arts and Design in Katowice. It is a contact with traditional craft to students in the Design Department. It is not only an expanding knowledge about the heritage, but also an attempt to redefine the meaning and use of craft. The main goal is raising awareness of the impact of product manufacturing on the environment. During the course, students experiment with natural materials, acquired locally. They use the knowledge gathered during workshops and lectures from craftsmen. The classes with students and my research made me realize that there is a lack of substantive content useful from the designers’ perspective. The existing publications on natural materials and their use in design are scarce and they attract little interest in this subject in the design world. That is why I decided to design an educational tool in the form of a website. Through surveys, interviews, and talks with the target group, I verified the initial assumptions of the project. My main motivation to create an educational tool was the need to collect and systematize the knowledge passed on to students during the Materials and Contexts course which I conduct. The lack of substantive sources – publications that could be used in this course – made me wonder what type of educational tool would be useful in conducting classes. The challenge was to select the appropriate substantive content and an accessible way of presenting it. The website the Designer’s Material Compendium https://kasiapelkabura.editorx.io/my-site (which is still a prototype) collects content from the field of crafts, design, and cultural and social anthropology. It contains knowledge about natural materials (such as wool, aspen wood or cattail) which were used in the past by craftsmen in the Upper Silesia region in Poland. The collection of materials will expand. The pilot edition was designed in Polish, however, I plan to translate the content into English.
    inclusiveness
    craft
    design
    innovation
    tradition
    The combination of technology with knowledge of natural materials and design thinking may result in innovative solutions in the field of design. Modern tools, such as robots or 3D printers, allow a completely new approach to working with traditional raw materials. I believe that designing new ideas can reap from the past. Natural materials are the most sustainable and the knowledge of how to use them in the most effective way is in the craftsmanship. That is why, I try to encourage students to discover new opportunities by familiarizing themselves with traditional materials and handicrafts. The course develops a conscious attitude among the future designers – including highlighting the threats posed by consumerism and thoughtless manufacturing of products.
    The key objectives are:
    1. Designing in the spirit of sustainable development – raising awareness of the impact of products manufacturing on the environment.
    2. Recognition of value in local tradition and culture – evoking traditional craftsmanship techniques and natural materials.
    3. Preservation of local craftsmanship.
    4. Local production in a global context – embedding local crafts in a market context – way of presentation, getting the best from the product.

    The usage of modern media, such as websites or social media allow to spread the idea of sustainable design. That is why the Designer’s Material Compendium has been made.
    The website the Designer’s Material Compendium has an educational and promotional function. The aim of the project is to provide a useful tool for designers, architects, and students of different specializations, such as design, architecture, and ethnology. It is addressed to all enthusiasts of ecological solutions in the low-tech design trend. It is a tool to show wider how the Material and Contexts course carried out at the Academy of Fine Arts and Design in Katowice looks like. The main categories of the website are subpages devoted to the idea of ​​the project, materials and student works. The website is designed in accordance with the principles of universal design. In the course of design work on the website, tests were carried out with potential users. Thanks to this, it was possible to introduce conveniences in navigating the compendium. The main categories can therefore be accessed directly through the buttons on the main page (they describe the most important elements of the page) and through the traditional menu located in the upper right corner. All categories have been placed in the main menu, with drop-down subpages. Above them there are buttons with redirection to social media. Subpages that contain more content have their own submenu, located on the left side of the subpages. It is an element "glued" to the subpage. Therefore, despite scrolling the screen, you can use it at any time when you are on the subpage. Thanks to this, after clicking on the submenu, the user can easily get to the section that interests him the most. The structure of the site allows for a smooth transition through all categories. The logo is also a redirect to the home page. This therefore allows the user to return to the initial stage at any level of browsing the site. In addition, the "next" and "back" buttons allow for a smooth transition between subpages. The website is responsive - designed for all types of screens. It has to be adapted to the WCAG 2.1 standard.
    The site collects knowledge from various fields, so it can be useful to various groups of recipients. It combines the field of interests of students of architecture, design, cultural studies and ethnology.
    The key objectives of the initiative in terms of inclusion:
    1. Exchange of knowledge between different disciplines.
    2. Cooperation of specialists from various fields.
    3. Exchange of knowledge between professionals (publication of articles on the platform).
    4. Creating interdisciplinary teams for projects.
    The key benefits are:
    1. Raising awareness of the impact of product manufacturing on the environment.
    2. Raising awareness of the value in human hand products that are not mass-produced.
    3. Preservation of local craftsmanship.
    4. Easy access to knowledge from various fields.
    5. Platform to share knowledge and contacts (website, social media: Instagram, FB, Youtube).
    6. Innovative ideas which are worth to share and implement (students' portfolio).
    The work is supplemented with articles that were written by me and external experts specifically for the purpose of the website. The content on the history of design and craftsmanship complements the articles I wrote: “Historical context – the use of crafts and natural materials in design projects”, “Crafts today – definitions and contexts”, and “Cepelia (CPLiA) – an excellent project?”. Associate professor Kinga Czerwińska from the University of Silesia in Katowice, in her text titled “Follow the material. Reflections on the identity of crafts”, touches upon the context in which craftspeople function today. Cultural issues, including references to folk tales, are discussed in the work “Aspen in the folk vision of the world” by associate professor Katarzyna Marcol from the University of Silesia. The history of two cooperatives that produced products from aspen chips is outlined by Ewelina Mędrala-Młyńska from the Museum of Częstochowa in her article “History of Zawada and Koziegłowianka”. Jakub Wieczorek, PhD, from the Silesian University of Technology shared the results of his research on the properties of aspen chips. They are presented in the section “Aspen wood – aspen shavings – properties – strength”. The articles can be downloaded in PDF. The platform is to be a place for exchanging knowledge and contacts.
    Knowledge disciplines that meet in the project:
    1. Product design.
    2. Material design.
    3. History of design.
    4. Architecture.
    5. Crafts.
    6. Ethnology.

    How different fields can interacted with each other:
    1. Exchange of knowledge between different disciplines (gathered in one platform).
    2. Cooperation of specialists from various fields (articles gathered in one platform).
    3. Exchange of knowledge between professionals (publication of the articles on the platform).
    4. Creating interdisciplinary teams for projects (possibility to get in touch).
    5. Creating a community around the idea of using natural materials. (social media FB, Instagram).
    6. Celebrating the local heritage (recalling examples of solutions from the past).


    In recent years, the use of natural materials in design has been an object of interest of leading universities around the world. The classes with students and my research carried out at the Academy of Fine Arts and Design in Katowice made me realize that there is a lack of substantive content useful from the designers’ perspective. The existing publications on natural materials and their use in design are scarce and they attract little interest in this subject in the design world.
    That is why I decided to design an educational tool in the form of a website. The website collects content from the field of crafts, design, and cultural and social anthropology. In the original idea, I wanted to create a printed publication that would contain information useful for students. Through surveys, interviews, and talks with the target group, I verified the initial assumptions of the project. The Designer’s Material Compendium is an unique platform which combines promotional, educational and research needs.
    The Designer’s Material Compendium focuses on the local natural materials but the idea can be extended to Europe.
    Designers, regardless of whether they work in Poland or in other regions of Europe, should design products and services in a responsible way. The idea of using natural materials or designing elements in such a way that they serve as long as possible could be reused. The Designer’s Material Compendium can be an international platform which combines researchers, designers and scientists from the whole Europe. It could allow access to local resources and promote craftsmanship which is in crisis.
    The course Materials and Contexts is a combination of theory, practice and a social factor. The core of the programme is based on design thinking methodology. The process consists of a workshop with craftsmen, lectures, desk research and visits to museums. During workshops with craftsmen young designers have the opportunity of hand work. Thanks to this, they can experience the value of handicraft. Materials and Contexts is not only expanding knowledge about the bond of design and craft, but also an attempt to redefine the meaning and use of craft. Doing my own research about the natural materials I try to summarize this knowledge in articles which are published on the website the Designer’s Material Compendium. Articles published by me and other specialists are shared during the course Materials and Contexts. Thanks to the website students have always an easy access to the knowledge. Students can watch some instructory films, use interview cards, which might be helpful during the research process.
    Accessibility to raw materials is nowadays a problem. The Covid-19 pandemic and war in Ukraine have clearly shown that the global supply chain can be easily disrupted. The advantage of local resources over materials that come from the other end of the world seems obvious today. The potential of looking for solutions in the local market may gain importance. Designers (producers) and craftsmen - produce high-quality products based on local raw materials. Thanks to this, their activities are not threatened by lack of access to the material. The Designer’s Material Compendium may be a tool, which can be used by them in their self education process or to get in touch with other enthusiasts of natural materials.
    What is already done:
    1. The course Materials and Contexts is carried out at the Academy of Fine Arts and Design in Katowice for four years.
    2. The prototype of the website the Designer’s Material Compendium is done.
    3. The social media platforms are working (Instagram, Facebook, Youtube).
    4. Some of the research results were presented at the exhibition during the Łódź Design Festival and in the Museum of Częstochowa.

    What has to be done:
    1. Implementation of the website and combining it with the website of Academy of Fine Arts and Design in Katowice.
    2. Further research (other raw natural materials).
    3. Translating into English.
    4. Adding WCAG 2.1 standard (I couldn't do this in the prototype).

    How your initiative contributes to developing new competences:
    1. Sustainable design.
    2. Participation (involving craftsmen, students, scientists, designers, architects and professional and unprofessional enthusiasts of ecological solutions in the low-tech design trend ).
    3. Transdisciplinary approach (bringing together many different fields of knowledge, such as product design, material design, architecture, crafts, anthropology, ethnology, history of art and design.

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