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  • Regaining a sense of belonging

    EUROTHON

    European Hackaton: shaping youth ideas on the future of EUROPE

    CROSS-BORDER/INTERNATIONAL,Italy, Spain Turkey
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  • Regaining a sense of belonging

    CoCaps

    Co-creating Urban commons: Community – engaged Activation of Public Spaces

    Latsia Municipality, Nicosia, Cyprus
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  • Prioritising the places and people that need it the most

    Reinventing UNITO

    Digital Diffuse Campus University of Turin for a sustainable and inclusive learning environment

    Turin, Piedmont, however, it is connected to other universities at national level, Italy
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  • Regaining a sense of belonging

    Hörsaalzentrum am Unteren Schloss

    Modernising and modifying an existing building: a paradigm for sustainability in construction

    Landesregierung Nordrhein-Westfalen, City of Siegen, Kreis Siegen-Wittgenstein., Germany
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  • Regaining a sense of belonging

    Mendel's Greenhouse

    G.J. Mendel's Legacy to Science, Culture and Humanity

    City of Brno, Southmoravian Region in Czech Republic, , Czechia
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  • Prioritising the places and people that need it the most

    NEO Project - New Hospitable Experiences

    NEO Project: the Immersive School for the ecological transition in mountain areas

    The project takes place in Gagliano Aterno (AQ) - Abruzzo region, Italy, but the participants come from all over Italy., Italy
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  • Prioritising the places and people that need it the most

    És(cola)Ciência

    És(cola)Ciência - A Complementary Educational Strategy to Promote School Success

    Beja, Portugal
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  • Shaping a circular industrial ecosystem and supporting life-cycle thinking

    Another Way!

    The Revitalization of Rural Areas

    Greece
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  • Shaping a circular industrial ecosystem and supporting life-cycle thinking

    "Endless"

    This is a story about the leaves and barks.

    CROSS-BORDER/INTERNATIONAL,Italy, Other
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  • Reconnecting with nature

    Hempcreteyurt

    Hempcreteyurt - circles for a healthier Planet

    CROSS-BORDER/INTERNATIONAL,Hungary
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    The city for childrens

    The city for childrens. Participatory planning in the neighborhood of Encagnane

    France
    The objective of the project was to make children actors in their environment and help them improve one or more spaces through a project that embodies their own voice and needs. Regular workshops have been conducted with childrens between 6 and 11 years hold in order to make a diagnosis of the state of the neighborhood, to choose together a place of intervention, to imagine the change of the chosen space, to discuss with the technical services concerned and finally to follow the construction
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    O Nosso Chão

    O Nosso Chão - a game for youth participation

    Portugal
    ‘O Nosso Chão’ is a game that combines real experiences with a digital environment, challenging children and youngsters to observe, propose and improve their spaces and communities in an innovative, practical, and inquisitive way. The game promotes different experiences in the places where they live or study and with people who inhabit them, increasing social cohesion and motivating the young population to create habits of engagement and participation with cities in the short and long term.
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    Comunidade SerÁgua

    Comunidade Intergeracional de Aprendizagem Ser'Água

    Portugal
    Ser'Água is an education and cultural association providing support and opportunities to learn for children from 3 years old to a 100. Located in the agricultural village of Vairão, Portugal, it is rehabilitating the historical building of the parish council. The idillic landscape is an inspiring setting for the development of a new generation fascinated by Nature, learning the tools to heal the Earth. A community that thrives thanks to the involvement of it's members and local partners.
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    Olbin Open Garden

    Olbin Open Garden

    Poland
    Olbin Open Garden is a community garden open to all, operating since 2017 on the Ołbin estate in Wrocław. We operate according to a permaculture design system, growing organic food that we celebrate and share. We care about the Earth and the People. We integrate around various educational and cultural events, creating a living civic laboratory. We support similar initiatives, willing to share experiences and good practices.
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    MORPHPOLY. Educational Building Game.

    MORPHPOLY: A process-oriented game for ecological urban models and designs.

    Austria
    MORPHPOLY is a team project with eight stable members of various interdisciplinary experises. This team has designed various participatory models to build “cities” with groups of children. Those “cities” are being built from various simple, everyday and sustainable materials. The city models are understood as a multi-sensory way of exploring ecological ways of living in cities. The children have to plan living spaces for more than just one (human) species.
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    Re - Vitalised Future

    Re-Vitalised Future - How to climatisate cities and land. The soft method.

    Slovakia , Czechia
    We face a great de-naturalisation of mankind. We see it in all aspects of our life. This disconnection from nature is the root of all the wrong decisions and consequences we must deal with. We are very blinded by debates about cherry picked aspects, while forgetting and ignoring the complexity of the ecosystems. I believe there is a good soft way out of our problems, and it is reconnecting with Nature. We need to learn how to change our cities and land use to bring upon paradise.
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    Generation Earth

    Generation Earth - Youth Leadership Programme

    Portugal
    This project empowers young people between 15 and 25 years so that they can develop actions related to environmental conservation in Portugal, giving them the knowledge, skills, contacts and motivations necessary to bring their ideas to life; provide tools and knowledge necessary for decision making; promote peer-to-peer exchanges; promote environmental initiatives that increase public participation in actions of environmental preservation and promote awareness about sustainability issues.
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    Innovation Manor Lab 1.0

    Innovation Manor Lab 1.0 e-learning platform

    Poland , Austria
    The Innovation Manor Lab 1.0 is part of a larger educational project designed to respond to the urgency of developing new competencies among heritage professionals, primarily in Ukraine and Poland. It is an e-learning course followed by practical experience in the field. The course design will include the GreenComp framework, creating a new quality of teaching for a new generation of heritage professionals and upskilling the existing workforce within this sector and a larger audience.
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    DYVÓ - Creative Activism

    DYVÓ Design Marathons - Learning by Doing - Creative Activism

    Kosovo
    The Marathon is a series of activities and workshops with open calls for youngsters in the creative and social fields. The aim is to come up with prototypes of innovative and practical ideas that could be the impetus for developing innovation and a circular economy in Kosovo. The Marathon engages and empowers young and creative professionals/students. The targeted category of youngsters to participate in the Marathon are those who want to join the mission of eliminating plastic pollution.
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    GOOD VIBES

    GOOD VIBES- INCLUSIVE STEM EDUCATION AND CREATIVE EXPRESSION

    Italy
    A good vibe makes us think to emotions but also to the vibration phenomenon of physics. It refers to our knowledge and perception, and to our ability of empathize and resonate together to build a sustainable future. At the boundary between science and art, Good Vibes is the project for inclusive STEM education through creative expression. We design hands-on learning resources, related to creative STEM, accessible for disadvantaged groups. Co-design is at the heart of the initiative.
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